![]() set_team is now smarter in detecting which team you want.This change applies to all commands, even that of other mods. Host now sees the input of commands with the ExecuteOnServer flag.This change only applies to commands created by this mod. Clients now see the output of commands with the ExecuteOnServer flag.Spawn_as now temporarily disables arriving in the pod to prevent not being able to get out of a pod.Accepts InteractableSpawnCard partial as parameter. spawn_interactible Implemented with full range of interactles, not limited to types.kick Not much to say there are better ways to resolve your issues with players.So instead we force an event to happen next stage. force_family_event We initially tried it being able to do any family, but this proved to be hard.create_pickup A lot of custom item mods also need to test their descriptions.remove_equip While this functionality could already be achieved with `give_equip None, this was not obvious.remove_item While this functionality could already be achieved with give_item and a negative amount, this was not obvious.This command is restricted to the issuing player to prevent grieving. give_lunar Editing your save is an unnessecary task.(And with 'we', Harb means the other contributor who isn't Harb nor iDeathHD.) Modders stuff: All hooks, temporary or not, have been added to the readme to help resolve mod conflicts.Modders stuff: Hooks that do not permanently need to exists have been been made to only exist for as long as they are needed. ![]()
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